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Cartoon Cultures

The Globalization of Japanese Popular Media
ISBN:
9781433103681
Verlag:
Peter Lang Publishing Inc. New York
Land des Verlags:
Vereinigte Staaten
Erscheinungsdatum:
24.08.2010
Format:
Softcover
Seitenanzahl:
194
Ladenpreis
41,65EUR (inkl. MwSt. zzgl. Versand)
Lieferung in 3-4 Werktagen Versandkostenfrei ab 40 Euro in Österreich
Hinweis: Da dieses Werk nicht aus Österreich stammt, ist es wahrscheinlich, dass es nicht die österreichische Rechtslage enthält. Bitte berücksichtigen Sie dies bei ihrem Kauf.
From 1993 to 2003, exports of Japan’s cartoon arts tripled in value, to $12.5 billion. Fan phenomena around the world – in U.S. malls, teen girls flock to purchase the latest Fruits Basket graphic novel; in Hungary, young people gather for a summer «cosplay» (costume dress-up) event – illustrate the global popularity of manga and anime. Drawing on extensive research and more than 100 original interviews, Anne Cooper-Chen explains how and why the un-Disney has penetrated nearly every corner of the planet. This book uses concepts such as cultural proximity, uses and gratifications, and cultural variability to explain cross-cultural adaptations in a broad international approach. It emphasizes that overseas acceptance has surprised the Japanese, who create manga and anime primarily for a domestic audience. Including some sobering facts about the future of the industry, the book highlights how overseas enthusiasm could actually save a domestic industry that may decline in the contracting and graying country of its birth. Designed for courses covering international mass media, media and globalization and introduction to Japanese culture, the book is written primarily for undergraduates, and includes many student-friendly features such as a glossary, timeline and source list.
Biografische Anmerkung
Anne Cooper-Chen received her Ph.D. from the University of North Carolina at Chapel Hill and is a professor of journalism at Ohio University. She has more than ten years’ full-time media experience and is author of Games in the Global Village (1994) and Mass Communication in Japan (1997), and editor of Global Entertainment Media (2005). From 1992 to 1993 she was a Fulbright Senior Research Scholar in Japan, and in 2009 was a visiting professor in Tokyo.