Gender on Display
ISBN:
978-3-631-93596-5
Verlag:
Peter Lang GmbH, Internationaler Verlag der Wissenschaften
Land des Verlags:
Deutschland
Erscheinungsdatum:
28.09.2026
Bearbeiter:
Format:
Softcover
Seitenanzahl:
218
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Gender on Display: Identity and Representation in Popular Culture is a compendium of research and academic studies critically examining significant popular culture and media instances. Concentrating on several domains, such as advertising, video games, animation, cinema, and design, this edited volume analyzes aspects of gender, identity, and representation. The collection addresses various topics, including design elements, the construction of stereotypes, narrative structures, gender representation, visual culture, and identity formation. It is intended for scholars, researchers, and media professionals seeking to enhance their understanding of these multifaceted relationships.
Biografische Anmerkung
Tuna Tetik (Ph.D.) is an associate professor in the Film and Television Department and the Vice Dean of the Faculty of Communication at Bahçeşehir University. He received his doctoral degree at Bahçeşehir University, Cinema and Media Research Ph.D. program, and directed short films and a documentary that received international awards. His research interests are superheroes and comics, transmedia, film genres, video-on-demand services, and video games. Tetik is currently teaching undergraduate courses on digital editing and film production, and graduate courses on screenwriting.
Ece Arıhan (Ph.D.) is the Department Chair and assistant professor in the Visual Communication Design Department at Bahçeşehir University. She earned her bachelor’s degree at Işık University in Computer Engineering, master’s degree at the Academy of Art University in Animation and Visual Effects, and doctoral degree at Bahçeşehir University in Cinema and Media Research. She wrote and directed her own 3D animated short film, Never After, which won international awards. Ece Arıhan worked on 3D animated short films that were screened at international animated film festivals. Her interests include graphic design, filmmaking, animation studies, game development, and gender studies.