Multidisciplinary Perspectives on Narrative Aesthetics in Video Games
ISBN:
978-3-631-83805-1
Verlag:
Peter Lang GmbH, Internationaler Verlag der Wissenschaften
Land des Verlags:
Deutschland
Erscheinungsdatum:
23.06.2021
Herausgeber:
Bearbeiter:
Format:
Softcover
Seitenanzahl:
384
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Multidisciplinary Perspectives on Narrative Aesthetics in Video Gamesis a collection of contemporary research and interpretation that explores the narrative structures in video games and ludonarrative content design in related media. Featuring coverage of a broad range of topics, including narrative theory, game studies, history of video games, and interdisciplinary studies, this book is ideally designed for scholars, researchers, intellectuals, media professionals, game developers, entrepreneurs, and students who wish to enhance their understanding of the relationship and correlation of video games, narrativity, and aesthetics.
Schlagwörter
Biografische Anmerkung
Deniz Denizel who received a BFA in Photography from Dokuz Eylül Univ., is a Res. Assist.in the Cartoon and Animation Dept. and a graduate in Game Design at Bahçeşehir University. He is a photographer, curator, author, editor, and reviewer on photography, film, and video games.
Deniz Eyüce Şansal is an art historian, translator, and independent researcher, who received a MA degree in History of Art from the Univ. of Barcelona, and a Ph.D. in Cinema and Media Research from Bahçeşehir University, where she worked as a full-time instructor.
Tuna Tetik received his Ph.D. from Bahçeşehir University, Cinema and Media Research program, and directed an award-winning short documentary. His research interests are superhero comics, video-on-demand services, and video games. He is lecturing courses on digital editing and film production.









